1. Are there any prominent symbols in the story? If so, what are they and how are they used?
There is a reoccurring character that is mentioned throughout the story, Doctor Kagan, who is a symbol of relationship struggles. He is clearly a couples' counselor and as a symbol he is used to show both the strife that was already prevalent in the couples' relationship and the efforts that Professor Incognito is making to make amends. The whole work is an 'itemized list' of apologies that sound like they would be drafted in a couples therapy session. Doctor Kagan could also symbolize, in some aspect, Professor Incognito's conscience. He believes in what he is doing in regards to everything else in his life, his relationship is the only thing where he has regrets and concerns and is the only thing he is trying to make amends for and change.
2. What connections did you make with the story? Discuss the elements of the work with which you were able to connect.
I personally am currently in a relationship, so this work feels weirdly accurate and true to me. I don't believe that my boyfriend has a secret double life, but the way this text is written so personally makes me feel like I can share in some of the experiences and feelings that Professor Incognito is describing. When in a relationship, one always has a weird sense of closeness and distance to the person they're in a relationship with. At least that's my own personal experience. You're so close with another person that you want to know everything about them and what they think and do, but you also know that they are their own individual with their own lives and thoughts that you will never be privy to. It can be hard to let go of that desire to know someone better, and in a relationship you may know that someone better than anyone else, but you can't possibly know everything. Just like how you can't possibly share everything. And in many situations you shouldn't. People keep secrets and sometimes it's for the best, but there still exists some guilt in keeping secrets from someone you feel like you should be able to tell anything to. There is always a worry that some secrets or feelings are too much or won't be accepted by the other, because no one can know how someone else will react to something. In this way, the struggle Professor Incognito describes with keeping his secret identity and how he both wants to tell but worries about it is very real.
3. What changes would you make to adapt this story into another medium? What medium would you use? What changes would you make?
I think that something that makes this story incredibly personal and powerful is the way that Professor Incognito is talking directly to the viewer; we are Suzanne. If this were adapted simply into a movie or a graphic novel or a play we might lose that personal element of it. I would use virtual reality for this reason, because the story can then remain extremely personal. We can be virtually put into Suzanne's shoes, see the secret lab, and hear Professor Incognito's apology for ourselves. Then, it becomes all about performance. Because the story is told through Professor Incognito's hologram, which we are told is very life-like, the tone and performance of the hologram would be extremely important to push how personal this would feel to us. Eye-contact, so that it looks like the hologram is talking to us is important, as is the emotion behind specific different bits of his apology. Whenever he talks about being a villain, I would imagine he seems more distant and more emotionless, but when he talks specifically about Suzanne or his feelings about her or personal anecdotes about their relationship, he needs to feel like a real person; warm, nostalgic, and a tinge regretful. Those are the moments where the actor or animator (depending on how the VR would be constructed) really needs to convey strong emotion to make the text more powerful than it is on paper.
Wednesday, October 28, 2015
Tuesday, October 13, 2015
Ready Player One: A VR Experience
The user stands in an extremely dim, almost pitch black,
room. Slowly the user’s eyes adjust to the darkness (light in the scene will be
brought up slightly; just enough for the user to be able to see). The user is
in an apartment. It is small and basically cubed shaped (ten meters by ten
meters), with only one window that seems to have been painted over completely
black. The door behind the user is a heavy-duty armor-plated door that is
firmly shut and locked.
The user can explore the space, although there is not much to
explore. The kitchen area on side of the room is sparse. Exploring the cabinets,
drawers, and fridge will reveal only a few microwave meals and frozen dinners.
There are no actual cooking utensils aside from the microwave. A clock on the microwave
reads 7:18 PM.
There is also a bathroom unit that the user can look at. It
is essentially a shower, a toilet, and a mirror, so it is also, not much to
look at. If the user looks in the mirror, they will discover that they have the
appearance of Max Headroom, a ‘virtual’ talk show host and the interface that
Wade set up to be his system agent software. Near by the bathroom, there is a
flat-screen monitor mounted on the wall. The monitor is off, but there is faint
glowing arrow above it, indicating that the user must interact with it to start
the interactive scene.
The main space is dominated by expensive VR equipment. There
is a state of the art haptic chair, currently oriented into a bed, near the
center of the room. There is a pale, bald figure, sleeping soundly in it. The
rest of the set up is equally as state of the art and impressive and feels out
of place in such a sparse, sad living space. There is a custom OASIS console by
the chair and what is essentially a high-tech treadmill underneath the chair.
In the corner of the room there is a smell-tower, and on the other side there
is a spare haptic suit along with visor and gloves.
After the user has explored, they must go interact with the
monitor, after which they will be placed in the monitor, looking out on the
apartment. After a few moments of silence, the dark quietness is interrupted by the computer system integrated into the apartment blasting
“Wake Me Up Before You Go-Go” by Wham from the impressive sound system.
COMPUTER:
Jitterbug.
Jitterbug.
Jitterbug.
Jitterbug.
You put the boom-boom into my heart
You send my soul sky high when your lovin’ starts
Jitterbug into my brain
Goes a bang-bang-bang ‘til my feet do the same
But something’s bugging you
Something ain’t right….
The figure in the haptic chair rouses, groaning.
WADE: [shouting] I’m up!
The haptic chair reorients from a bed to a chair and the
lights in the apartment slowly come on. The figure, Wade, is now sitting
position. He looks groggy and grouchy.
If the user says nothing, text will appear in their view
telling them to interact with Wade. Wade will not move from the chair until the
user greets him.
USER: G-g-good morning Wade! Rise and sh-sh-shine!
All dialogue said by the user is filtered to sound like Max
Headroom and given an electronic stutter and distortion.
Wade will move from his chair to the bathroom module. The user
can switch to any view where there is a screen in the apartment to follow Wade.
WADE: Good morning Max.
USER: I think you mean good evening Rumpelstiltskin. It’s
7:18 PM, OASIS Sta-sta-standard Time, Wednesday December thirtieth.
The rest of the scene in Wade’s apartment until he logs in
to the OASIS is carried out in this way. The user receives prompts of what
dialogue to say, and Wade will not continue his progression if some things aren’t
said. The user can deviate a little bit from script and ask Wade personal
questions, some of which he will answer, and some of which are too touchy and
he will threaten to delete the user. All questions serve to build Wade’s
character more for the user if they are jumping in to this scene with no prior
knowledge of the story. The user can also tease and insult Wade and he will
respond accordingly. Once Wade finishes his work out and logs on to the OASIS,
the scene ends and goes to the next scene.
Wednesday, October 7, 2015
World Building
The world in which I grew up is bizarre and alien in the
context of the rest of the world.
In the suburban Northeast, there is a place that has been
scrutinized and satirized in media for a long time. Composed of similar,
mansion-esque houses all with pristine green lawns long winding driveways. The
atmosphere of the town is stuffy, much like the people who inhabit it. There is
unspoken competition between all who live here, a competition to succeed.
Everyone wants to be more successful (read wealthier) than their neighbor who
has a three-car garage occupied by a hybrid, a BMW and a never touched Italian
sports car.
This picturesque place full of stressed out workaholics who
masquerade as well adjusted, happy nuclear families has often been likened to
the fictional town of Stepford (and is actually where the most recent
adaptation of the movie was filmed). It is Darien, Connecticut, and being a
father here means you work on Wall Street or in some other high paying city job
where you commute everyday. Being a mother here means you work from home or are
a ‘homemaker’ and you spend your days drinking wine with your “gal-pals” and
your evenings drinking wine at the Darien Social. Being a child here means
you’re involved in at least one sport, generally field hockey or lacrosse, and
a myriad of extra-curricular and you cope with all of this on top of school
stress and pressure from your parents by partying, drinking, and experimenting
with hard drugs. Or if you don’t do that you just hole yourself up with a computer
or a game console and try some alternative way to escape this town and the
expectations that come with it.
But you don’t get all this from looking at the surface. It’s
hard to complain about a town that looks so lovely. That old colonial feel
permeates the streets of Darien. Many buildings are brick and look like they’ve
stood for a long time, even if they were just built last year. Many interiors
are decorated with nautical themes, to appeal to the families who like to
vacation to Martha’s Vineyard (which is most families). Pastels and polos are
common fashion tends and all men have to own at least one pair of Nantucket Red
shorts.
The town itself is clean; there is little crime here and it
presents itself that way. The ‘Darien Bubble’ of safety and cleanliness has
lasted many years, and many fight to keep it that way. Most ascribe this safety
to Darien’s homogeneity. Darien is full of white people. The diversity in this
town is extremely low, and most parents and grandparents who have lived here
all their lives are determined to keep it that way. Vague racism and even
anti-Semitism permeates the minds of the older generation, and they negatively
influence their children thusly.
Darien is a strange place. Those who wish to leave never
come back and those who wish to stay never seem to leave. To remain in Darien
itself is a status of wealth, and those who subscribe to the values of the town
always have likeminded people to compare cars with.
Wednesday, September 16, 2015
The Great American Western: American Mythology in True Grit
The Western is a genre that I think many would consider
being strongly ‘American’. The mythology of the ‘Old West’ and what goes on
there is all highly glorified in our culture. We all get excited about
shootouts at high noon, cowboy and Indian chases, and many other stereotypical
events of the genre because the whole tome and message of these kinds of texts
touches upon what many feel is a sense of American identity.
Western expansion, overcoming the rugged terrain and
“vicious natives”, and fulfilling our manifest destiny was the main goal of the
time periods that Westerns portray. During those times, we thought what we were
doing as a nation was not only necessary, but our divine right to so. As a
result, there is a glorification and a glossing over of the more grizzly
details of western expansion. We see gunfights and exciting chases but gloss
over how Americans, in many cases, were the bad guys who forced people off of
their land, destroyed that land, and killed many of our native animals
(specifically American buffalo). But great Western texts aren’t about any of
that. They’re usually about revenge and violence and getting “what we deserve”.
This is where True Grit comes in. True Grit fits perfectly
into the mythology of Western texts. It glorifies men with “true grit” who are
rough and tumble and who don’t always follow the rules; who are good with a gun
but not with manners. This character, obviously, is Rooster Cogburn. We know
Rooster isn’t a ‘good guy’, he’s self-interested and a drunkard, but still we
see him as the hero. He is pardoned of all the bad things he does because he is
a man of “true grit” and it’s men like him that “win the west” and that will
help Mattie attain her goal. Mattie’s goal fits into the whole idea of getting
revenge and achieving what she thinks she deserves (the opportunity to kill the
man who shot her father).
When it comes to great western characters, they all tend to
be very similar. The fact that every major western hero was played by John
Wayne is probably a testament to this. John Wayne is Rooster Cogburn in the
1969 film version of True Grit, and the fact that he is played by John Wayne
adds to the whole infallible, mystical quality of this rough and tough western
man. It’s ‘American’ to us because this is how we saw ourselves during the time
of western expansion. Even though we know better now, there is still this rose-tinted
way we look back on manifest destiny and western expansion and all things having
to do with it.
Western texts are truly part of the American mythos. They
show how we viewed ourselves during the time of western expansion and there are
still many people who subscribe to the ideals portrayed in these texts. Guns
are given a lot of importance; being able to fire one is a sign of a true
western man. Now we look at guns much less favorably, but there are many who
defend their usage for many different reasons, but I do think in some respects
some of this defense might come from the glorifying of them in this very ‘American’
genre. The right to bare arms is an ‘American right’ and westerns are all about
exercising that right. Westerns and their values are incredibly problematic, or
at the very least, archaic. Many recognize the dated factor to these values but
still look on these texts with favor because it speaks to the ‘inner Patriot’
on some level. Westerns are undoubtedly a major part of the American mythology.
Wednesday, September 9, 2015
In Class Writing: Most Important Values
1.
Hard work
2.
Loyalty
3.
Honesty/Being Genuine
4.
Understanding
5.
Treating others with respect and thoughtfulness
One of my favorite movies of all time is “How to Train Your
Dragon”. I love that movie to pieces and I think that there are several of my
core values embedded in that film. Throughout much of the film, Hiccup is
dishonest with his family and friends about what he is doing. He not being
genuine about being a 'Viking' in his father's sense, but he is being true to himself when he starts
training and being friends with dragons rather than fighting them. A lot of
that movie is also about understanding. The old adage, ‘don’t judge a book by
its cover’ succinctly wraps up how the Vikings view the dragons. Hiccup is the
only one willing to learn and understand the dragons. He treats them
differently than any other Vikings do, with respect and thoughtfulness, and
achieves friendship with them as a result.


Influence on Wes Anderson's Grand Budapest Hotel
Wes Anderson’s film, The
Grand Budapest Hotel is clearly inspired and heavily influenced by the
writings of Stefan Zweig. The setting of a Grand Hotel is something already
that is a clear reference or similarity between the two texts. The time period also feels very similar in
the two texts, around the in-between war eras. But beyond the obvious and
superficial, there is much that is similar between The Grand Budapest Hotel and the writings of Stefan Zweig, specifically
the novella Twenty-four Hours in the Life
of a Woman.
Twenty-four Hours in
the Life of a Woman is several stories within a story. We must follow the
main story of the narrator that we are introduced to, but then the narrator
shifts to Mrs. C as she tells her story. The same thing happens in The Grand Budapest Hotel. We are
introduced to a narrator, which then shifts to a different narrator. When Zero
tells his story about his life and his interaction with Mr. Gustave, he becomes
the narrator. This is a pretty common literary technique so it may night be a
direct influence. I don’t know when Wes Anderson started reading Zweig’s works
and I don’t know how that whole timeline of when he made these movies plays out
so it could be a situation of finding a fellow artist or author who speaks to
you because of your similarities.
Mr. Gustave as a character also feels like he fits in
perfectly in the world of Twenty-four
Hours in the Life of a Woman. He could easily be the enchanting stranger
who whisks away Henriette. He is an idealized man, something mysterious and
perfect in every situation. Mr. Gustave is flawed but always exudes this
mystery and sense of perfection, and perhaps this is because his
personification is through the perception of Zero, who looked up to the man.
I think this idealization of characters and situations is
also something that is a common thread between the two texts. Both of them have
a surreal-ness to them. The language is not necessarily how people would talk.
The situations and characters are exaggerated and theatrical in a way that is
verging on not realistic. In fact, at least in Wes Anderson’s films, none of
the places he uses are real. I mentioned that he uses a similar time period,
where it’s in between wars. But in Grand
Budapest Hotel, the soldiers that attack him aren’t “Nazis”. It’s
nonspecific for a reason. It continues this sense of “story” that everything is
falsified in a way or exaggerated.
Subscribe to:
Posts (Atom)